package com.Forplayers;

import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import java.awt.Dimension;
import java.awt.Toolkit;

public class ForPlayersDesktop {

    public static void main(String[] args) {
        LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
        cfg.title = "ForPlayers";
        cfg.useGL20 = false;
        //cfg.fullscreen = true;
        Toolkit toolkit = Toolkit.getDefaultToolkit();
        final Dimension screensize = toolkit.getScreenSize();
        cfg.width = (int) screensize.getWidth();
        cfg.height = (int) screensize.getHeight();
        new LwjglApplication(new com.forplayers.ForPlayersGame(), cfg);        
    }
}